Update 0.86
Baby 3D Plugin for Construct 2 » Devlog
With the latest update you can now create some ground (terrain) from a simple heightmap with a new behavior.
Even more significant in my opinion is the added ability to use picking rays.
There's two actions for this. One conveniently casting a ray straight forward from the active camera which obviously is perfect for hit detection in first person scenarios.
Changelog:
- added Baby 3D plugin action "Forward ray from active camera"
- added Baby 3D plugin action "Any ray"
- added Baby 3D plugin condition "On hit" triggering when forward ray hits pickable object
- added Baby 3D plugin condition "On any hit" triggering when any ray hits pickable object
- added Baby 3D plugin expressions "hitX", "hitY", "hitZ" and "hitMesh" to be used with the conditions just listed
- added B3D Box, Plane and Cylinder behavior property "Pickable" determining whether mesh can be hit by ray
- new behavior B3D Heightmap creating ground from a heightmap
- new example included showing off heightmap and ray interaction
Files
Baby 3D Plugins and Behaviors (0.86).zip 4.4 MB
Apr 14, 2024
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Baby 3D Plugin for Construct 2
Make 3D games in Construct 2 powered by Babylon.js
Status | In development |
Category | Other |
Author | Pixel Rebirth |
Tags | 3D, babylonjs, Construct 2, plugin |
More posts
- Update 0.93 days ago
- New example: Match321 days ago
- Update 0.8923 days ago
- Update 0.88Jul 30, 2024
- Update 0.87Apr 22, 2024
- Update 0.85Apr 08, 2024
- April Fools'...Apr 01, 2024
- Update 0.82Feb 19, 2024
- The atmosphere update 0.8Jan 17, 2024
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