A glowing Christmas with 0.91
Baby 3D Plugin for Construct 2 » Devlog
Wishing you a merry Christmas in advance with version 0.91 introducing the glow layer.
It indeed does what it sounds like: make things glow.
That is if you set the property of any object with Box, Plane or Cylinder behavior. And of course have the glow layer property active in the main plugin.
You can either have a full glow which considers the texture or just color. Both will use the "Diffuse color" property.
Changelog:
- Added Baby 3D property "Glow layer" (replacing unused property "Folder")
- Added Baby 3D property "Glow ratio" controlling the multiplication factor applied to the canvas size to compute the render target size used to generate the glowing objects (the smaller the faster)
- Added Baby 3D property "Glow intensity" controlling the intensity of the color
- Added Baby 3D action "Set rendering group"
- Added B3D Box, Plane and Cylinder properties "Glow"
- Fixed issue with Baby 3D "Is camera active"-condition introduced in the last update
Files
Baby 3D Plugins and Behaviors (0.91).zip 3 MB
8 days ago
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Baby 3D Plugin for Construct 2
Make 3D games in Construct 2 powered by Babylon.js
Status | In development |
Category | Other |
Author | Pixel Rebirth |
Tags | 3D, babylonjs, Construct 2, plugin |
More posts
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- Update 0.86Apr 14, 2024
- Update 0.85Apr 08, 2024
- April Fools'...Apr 01, 2024
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