Double the frames
Sirinite » Devlog
Did export the enemy animations at 8 instead of just 4 frames, which makes things look less goofy which I'm not sure is actually an improvement. Also fixed a few issues with enemy behavior and other smaller things that came up through repeated playthroughs.
Although I also had a little addition to the gameplay in mind, this will be the last update (within the deadline at least).
Files
SiriniteR3.zip 131 MB
Dec 30, 2022
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Sirinite
Experimental first person game
Status | Released |
Author | Pixel Rebirth |
Tags | 7dfps, Experimental |
More posts
- Final (?) updateApr 02, 2024
- Performance updateDec 22, 2022
- Day 7/7Dec 18, 2022
- Day 6/7Dec 15, 2022
- Day 5/7Dec 14, 2022
- Day 4/7Dec 13, 2022
- Day 3/7Dec 12, 2022
- Day 2/7Dec 11, 2022
- Day 1/7Dec 09, 2022